AI Insights · Timothy · January 2022
Top 5 Snake Games on iOS in the US: Q4 2021 Performance
In Q4 2021, the top 5 snake games on iOS in the US showed varied trends in weekly downloads, revenue, and active users. Detailed insights on their performance are provided by Sensor Tower.
During the fourth quarter of 2021, the top five snake games on iOS in the United States demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance, courtesy of Sensor Tower.
Snake Rivals - io Snakes Games from Supersolid Ltd saw a notable fluctuation in weekly revenue, starting at approximately $5.8K and experiencing a dip to $2.7K in early October. The revenue then showed a mixed pattern, peaking at $6.4K in mid-December before concluding the year at $3.9K. Weekly downloads for the game spiked to 2.4K in early November but generally stayed below 1K for most of the quarter. Active users saw an increase from 5.1K in late September to a peak of 8K in early November, ending the quarter at around 4.5K.
Little Big Snake by LittleBigSnake, Inc had a steady increase in weekly revenue, beginning at just $33 and reaching a peak of $1.6K in mid-December. Weekly downloads for this game were relatively stable, ranging from 1.3K to 2.2K throughout the quarter. Active users also showed a consistent upward trend, starting at 4.6K and rising to 6.6K by the end of December.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited experienced a decline in weekly revenue, beginning at $1.1K and dropping to around $500 by the end of the quarter. Downloads fluctuated, peaking at 7.1K in the last week of December, while active users increased significantly from 22.8K in late September to nearly 29.5K by the end of the year.
Worm.io - Snake & Worm IO Game by Quyen Doan had modest weekly revenue, starting at $252 and peaking at $659 in the final week of December. Downloads were relatively stable, with a notable increase to 2.8K in the week before Christmas. Active users for this game saw a gradual rise from 2.5K in late September to 4.2K by the end of December.
slither.io by Lowtech Studios LLC had minimal weekly revenue, consistently around $30-$50. However, its weekly downloads were substantial, ranging from 64K to 114K, peaking at 106K in the week leading up to Christmas. Active users remained high throughout the quarter, starting at 524K and reaching a peak of 693K in late December.
For more detailed insights and data, visit Sensor Tower.